Faction Turn 29
Resulting Lore Announcements | Beacon Space Tonight 29 |
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Beacon Space Map | Faction Turn Map |
Beacon Space Spreadsheet | Faction Turn Spreadsheet |
Faction Turn 28 | Faction Turn 30 |
This page details the Actions and Announcements for Faction Turn 29. In addition, links to relevant lore write-ups and documentation are provided where appropriate. Be aware that links to live spreadsheets and the map reference the latest version of events and may not reflect the board's status at the time of this turn below.
Half Turn Trades
The following Asset or Faction Credit trades were processed in the 28.5 Turn:
- Tahora Whai sent 1 FC to Concord of Mutual Disdain
- Tahora Whai sent 4 FC to Starlit Court
- Starlit Court transferred a Distorted Lense on 0408 / Kuafu / Langgan to Tahora Whai
Turn Details
Faction | Turn Details | |
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1 | Amelhart Institute | Goal: N/A Income: 5 FC Action: Buy Asset Buy Saboteurs on 0711 / Bazar / Longza. |
2 | Starlit Court | Goal: Seize Planet Income: 6 FC Action: Use Asset Ability Activate Sihi to move from 1007 to 1107. |
3 | Telas Council | Income: 1 FC Action: Buy Asset Increase all Stats by 1. |
4 | Ascent | Goal: ABANDONED Income: 2 FC Action: Buy Asset Buy Book of Secrets on 0909 / Center / Telas. Approved. |
5 | Aguamala Syndicate | Goal: N/A Income: 5 FC Action: Repair Repair Strike Fleet on 0511 / 0511 / 0511, +4 HP. |
6 | Concord of Mutual Disdain | Goal: Expand Influence Income: 7 FC Action: Expand Influence Expand Influence on ??? / ??? / Planet BI to build a 1 HP Base of Influence. |
7 | Tahora Whai | Goal: N/A Income: 13 FC Action: Seize Planet Seize ??? / ??? / Planet CH with Surveyors. |
8 | Assembled Commonwealth | Goal: Scout a System Income: 5 FC Action: Seize Planet Revise Charts on 0911 / Asta / Idarast to establish a Gas Giant. Success. |
9 | Larkspur Combine | Goal: Inside Enemy Territory Income: 6 FC Action: Expand Influence Activate Strike Fleet on 1210 / Hela / Kardakouk to move to 1410 / Valtamvirta / Jääaika. |
10 | Children of the Vein | Goal: N/A Income: 7 FC Action: Buy Asset Buy Covert Shipping on 0909 / Center / Telas. |
11 | White Whale | Action: Lured by Tahora Whai.
Move to 0510 / Gateway / Saarinen. |
11 | Valkaii Factions | Creation
Place Medical Center, Cyberningas, Postech Infantry (x3), Pretech Manufactory on 1304 / System L / Valkaii. |
End of Turn Updates
Ruin Clocks
0400 / System XX / Planet CU: ?/8
0408 / Kuafu / Langgan Ruin
Ascent received the free Distorted Lens asset.
Starlit Court Quest Completion
Grail World was revealed at 1609.
Reveal Effect: The Starlit Court may summon upto 2 additional assets from anywhere on the Board to their Discovery of the Grail World. This momentous event spurs large interest across their faction. Each asset summoned costs 1 FC to move in this special movement action. The asset does not need to be able to move itself or have a movement asset in range.
- Strike Fleet on 1502
- Distorted Lense on 0408 / Kuafu / Langgan
Faction Quests
A new quest for Amelhart Institute was announced.
Planet Z aka Valkaii
A system for interaction with Valkaii and the destruction of its Planet was announced.
Mechanical Revisions
Cybernetic Assemblers (Faction Tag)
This faction can support one Anchorage Station asset without paying the upkeep cost nor having the tier or tech level requirement. Anchorage Stations controlled by this Faction gain the following Adapt Link (Free Action): 'Choose an asset other than itself at the current location. It gains Stealth for 2 FC. This ability can be activated multiple times per turn, with the cost increasing by 1 FC for each activation.'
Armageddon Mech (New Asset)
Force (Tier 6) | |||||||
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Asset | HP | Cost | TL | Type | Attack | Counter | Ability |
Armageddon Mech | 20 | 24 | 5 | Starship | FvF, 2d8 | 3d4 | For one FacCred, this asset can move to any location within two hexes (free action). As an action, this asset can gain the status 'Armored.' When this asset attacks or defends, the attacking Faction can overcharge this Mech resulting in a resounding display of power granting advantage on the roll and +3 to the damage. Regardless of the success or failure of this asset, overcharging damages critical systems resulting in a d6 of damage. If this damage would destroy the asset instead, it is set to 0 HP and in stasis until restored to full strength. While in this stasis, the asset can not be moved and can only defend if it is the only valid asset to do so. See: Boltholds rules. |
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