Faction Turn 27
Resulting Lore Announcements | Beacon Space Tonight 27 |
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Beacon Space Map | Faction Turn Map |
Beacon Space Spreadsheet | Faction Turn Spreadsheet |
Faction Turn 26 | Faction Turn 28 |
This page details the Actions and Announcements for Faction Turn 27. In addition, links to relevant lore write-ups and documentation are provided where appropriate. Be aware that links to live spreadsheets and the map reference the latest version of events and may not reflect the board's status at the time of this turn below.
Half Turn Trades
The following Asset or Faction Credit trades were processed in the 26.5 Turn:
- Tahora Whai sent 10 FC to the Starlit Court
- Tahora Whai sent 8 FC to the Assembled Commonwealth
Turn Details
Faction | Turn Details | |
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1 | Aguamala Syndicate | Goal: Blood the Enemy (Ongong) Income: 5 FC Action: Attack Activate Strike Fleet [Armada of the Wild Expanse, Viridescent Fangs] on 0809 / Cacho / Dachia to move to 0710 / 0710 / 0710.
Gain 2 XP. |
2 | Starlit Court | LEVEL UP: Increase Force to 6. Goal: N/A Income: 6 FC Action: Seize Planet Seize 0809 / Cacho / Dachia with Strike Fleet. Unopposed |
3 | Tahora Whai | Goal: Blood the Enemy (Ongoing) Income: 11 FC Action: Buy Asset Buy Postech Infantry on 0510 / Gateway / Saarinen. |
4 | Larkspur Combine | Goal: Inside Enemy Territory Income: 6 FC Action: Use Asset Ability Activate Posttech Industry (x4) on 1008 / Gograpatk / Mos. |
5 | Telas Council | Income: 3 FC Action: Buy Asset Buy Harvestors on 0909 / Center / Telas. |
6 | Children of the Vein | Goal: Blood the Enemy (Ongoing) Income: 7 FC Action: Attack Activate Extended Theatre on 1008 / Gograpatk / Mos to move Bank on 0909 / Center / Telas to 0807 / Thuces / Helocytus.
Attack Amelhart Institute on 0909 / Center / Telas with Pretech Infantry.
Attack Amelhart Institute on 0909 / Center / Telas with Strike Fleet.
Attack Amelhart Institute on 0909 / Center / Telas with Pretech Infantry.
Gain 2 XP. |
7 | Ascent | Goal: Expand Influence Income: 6 FC Action: Expand Influence Expand Influence on 0400 / System XX / Planet CU to build a 1 HP Base of Influence.<br.
Excavate Ruin on 0400 / System XX / Planet CU. |
8 | Amelhart Institute | Goal: N/A Income: 6 FC Action: Buy Asset Buy Demagogue on 0415 / System XXIV / Ingirid. Use Commodities Broker discount. |
9 | Assembled Commonwealth | Goal: N/A Income: 5 FC Action: Use Asset Ability Activate Commodities Broker (x4) on 0911 / Asta / Idarast, 0810 / Ledro / Magalca. |
10 | Concord of Mutual Disdain | Goal: Expand Influence Income: 7 FC Action: Expand Influence Expand Influence on 1718 / System LXXVI / Planet BU to build a 1 HP Base of Influence. |
11 | White Whale | Action: Roll a d10: 2 = Even.
Heal 1d3-1, 2 HP. |
End of Turn Updates
Ruin Clocks
0400 / System XX / Planet CU: ?/8
0408 / Kuafu / Langgan Ruin
Telas Council received the free Distorted Lens asset.
Larkspur Combine Quest
A Masian Civil War was announced as the Larkspur Combine Quest.
Telas Council (New Members)
Aquamala Syndicate
- -4 FC. Telas Council +2 FC. Telas Council gains +W/+C
Tahora Whai
- -4 FC. Telas Council +2 FC. Telas Council gains +F/+C
Assembled Commonwealth
- -4 FC. Telas Council +2 FC. Telas Council gains +C/+W
Larkspur Combine
- -4 FC. Telas Council +2 FC. Telas Council gains +C/+W
Mechanical Revisions
Centralized Rules Document
A centralized google document replaced the disparate collection of Faction Turn rules documents. Major changes are listed below:
- Combination of the Refit action into the Buy Action.
- Base of Influence can now soak damage for either the attacker or defender [Unsure if this will change but as I transferred into this document this is the result]
- Addition of the Root Out the Enemy Goal from World Without Number
- Clarification of the 'Protected' status granted by the boltholds asset
- Addition of the Seize Asset status' (Contesting & Seizing) as an Asset status.
Unveil the Ruin (Free Action)
As a Free Action, try to discover the location of the unveiled ruin. Choose a non-BoI asset to make a d10+[Chosen Faction Stat]+[0-5 FC] roll versus DC 14, on a success privately learn the distance from this asset to the ruin. On a failure one of the following occurs depending on the Stat used: [F] Take 1d8 of damage. [W] The asset gained the disabled status. [C] Choose which of the previous outcomes occurs. This action may be taken multiple times per turn with each additional activation costing an increasing 5 FC. (e.g. Activation 2 costs 5 FC, Activation 3 costs 10 FC, etc.) To reveal the ruin, you must take this action on the the hex you believe the ruin is on, a distance of 0 from any Faction will reveal the Ruin.
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