Kit Huibo: Difference between revisions

Content deleted Content added
mNo edit summary
 
(10 intermediate revisions by one other user not shown)
Line 30:
 
Kit's everyday style consists of a pair of tan joggers, sleek ship boots, a light colored tank top, and a five-panel hat.
 
==Starship - ''[[Mobius]]''==
As a modestly successful Free Agent, Kit invested in a second-hand starship to open up new opportunites for jobs in the penumbra, and to perhaps begin a legitimate business. The ship itself is a former [[Ascent]] research vessel, which by the logs indicated that near the end of the ship's service it participated in some of the Ascent's early exploratory missions. However, the details of these missions are heavy redacted if not degraded beyond comprehension. It's second home appears to be an Ikarosi school and research instituion associated with Ascent. The ship served as a training platform for students over the course of three semesters before a more modern ship replaced it. Proprietary systems such as laboratory modules, advanced sensor arrays, engine overclockers, and other parts were all removed before bing put up for auction. Alan Yates & Co. then sold the ship to Kit.
 
[[Mobius]], crewed by a handful of Sihian sailors and various Free Agents, travelled to Valkai, aka [[Planet Z]], to investigate the strange plots on the surface.
 
==Biography==
Line 49 ⟶ 54:
===Second Job - Perfect Failure===
<div class="mw-collapsible mw-collapsed" style="width:100%">
Proven capable, Kit found work as part of a covert operation in a recently discovered planet of Sector-North. Tasked with stopping a semi-religious space flight, Kit and the team infiltrated the strange human society of [[Planet KZ]].
<div class="mw-collapsible-content">
Planet K’sZ’s populace are nigh inscrutable, but thanks to the strange data chip Kit found on his last mission Kit miraculously was able to comprehend Valkaiian, the unique language and runes of the locals. The free agents inserted on the planet and began observations and investigations of the local culture and imminent rocket launch. A caste system denoted by various colored robes and environmental suits became apparent and thankfully a whim of the agents set them to be a position of moderate importance that allowed limited access to restricted locations. A two-pronged attack was planned to sabotage the rocket: poisoning the pilot and a surgical shot at the rocket’s fuel lines. The former resulted in a moderate disaster as the final administering of a toxin was bungled and a fighting retreat ensued. Meanwhile, the sniper shot of the rocket provided sufficient distraction for all agents to escape to their hidden shuttle.
 
Kit acquired several local holy texts and bioengineering manuals to translate and sell on the black market.
Line 57 ⟶ 62:
[https://www.youtube.com/channel/UCKm0PV2lzLaE9BE_r5IbyWQ/videos Free Agents: Perfect Failure - A West Marches Cypher RPG Campaign]
</div>
 
===Third Job - Trilby Trouble ===
<div class="mw-collapsible mw-collapsed" style="width:100%">
At the massive robotics expo of '''''Automacon''''' held above the planet [[Gome]], Kit and other Free Agents were tasked with helping the down-on-his-luck '''Captain Trilby'''' boost his touring business and hinder the competition: '''SPEE-D3 Tours©''' run by the Queltl '''Yeovin Gertrude Mottle'''.
<div class="mw-collapsible-content">
Kit provided some long overdue maintenance to the Captain's shuttle but was unable to requisition parts to stabilize the ship with the Captain's counterfeit credit chip. The agents, some of which had dealings with Trilby's rival before, planned to expose YGM's shady business dealings - and with a rotten fish to hammer the point home. With the agents' help Trilby's rickety rust-bucket and unique tour guide's spiel on Gomese bears proved a much more appealing option to SPEE-D3's corrupt operation and putrid cabin.
</div>
===Fourth Job - Cargo Conundrum ===
<div class="mw-collapsible mw-collapsed" style="width:100%">
Kit and like-minded Agents travelled to a port on the planet of [[Kardakouk]] to push back against the incursions of the corrupt '''Golden Stag Revolutionary Front'''(GSRF) and establish a foothold for the handler '''''Greekfire'''''.
<div class="mw-collapsible-content">
Fuel salesman Thaddeus L. III, intrigued by potential expansion of his business agreed to meet with Greekfire to discuss long term operation at the port. Using his mechanical expertise, Kit sabotaged the vehicle of the GSRF affiliated local gang boss. The fate of the [[Tar'et]] '''Sárkány''' is yet unknown.
</div>
 
===Fifth Job - Sleeping with the Fishes===
<div class="mw-collapsible mw-collapsed" style="width:100%">
As tensions between the GSRF and the Penumbra heat up, a crew of Free Agents make way to investigate in the Northern Block. ''Tony "the Fish"'' (actually an aquatic-mammalian) a rumored cheat and fraudster with considerable sway in the area is said to be causing trouble for the handler '''''Greekfire'''''. The crew are to set things straight for them.
<div class="mw-collapsible-content">
On the submersible ride to the Northern Block, the craft lost power and drifted to the bottom of a deep under-water chasm. Donning survival suits, Kit and the crew found refuge in a hidden passageway not far from their crash site. Exploring the depths of this passage revealed a forgotten cell block, and ominous writing warning of "The Hollow Queen." One by one, the free agents are picked off and pulled through a hole in the floor. Diving down to rescue their allies, the whole party encounters a colossal octopus or squid-like creature that is unmistakably the fortold Hollow Queen. Wrangling each other free from the queen's grasp, the crew made a brave stand when a rescue vessel, helmed by Greekfire themself, burrowed straight through the walls of the cell to save the crew. In the ordeal, Kit severed a tentacle from the queen and is attempting to uitlize it as a make-shift bull-whip.
</div>
 
===Sixth Job - Perloined===
*Tritium Protocol in effect following a GRSF attack on major Penumbra Assets
*YGM and a "Judith Perloin" are the targets of a bounty in [[Kardakouk#Vigasz_-_the_Jellyfish_City|Visgaz, Kardakouk]]
===Seventh Job - Golden Horses===
* In the aftermath of the Perloin bounty hunt, ''Preti Sparx'' is heavy damaged and may hold secrets about the GRSF
* Meet with '''Avery Stezky''' a cyberneticist living in Visgaz to repair Preti Sparx
===Eight Job - Urgent All Agents===
* Kit calls together several agents in Visgaz to deal with a bomb threat that splits their forces across the city.
* A Government Minister's house - Whittle and Co.
* Waste Management Facility - Kit and Company
===Ninth Job - Gil and Gal ===
* Rival Brother Warlords on Nueva Cuauhtémoc vie for control of the region. Their father's lands are split in two and the Agents are asked to bring peace the the divided land.
===Tenth Job - The Salt Must Flow===
* Mines near Zaul, Solado
* Agents delve deep to recover samples of the salt for a local scientist
* Who knows what they'll find down in the depths
===Eleventh Job - Grand Opening===
* Wittle Marrow Yottle's antiques business is starting up on the Telas Station and a station wide sewage problem won't stop the Agents from celebrating
===Twelfth Job - War Canines ===
* During the getaway of an art heist in [[Idarast]], Kit and Bloedwyn find a cash of weapons being fought over by local factions. Perhaps they can make their payday even more special.
===Thirteenth Job - Signs of a Shiri===
* Garden of the Beast, [[Helocytus]]
* Baby Bio engineered River taxis are set loose causing havoc
* Dogmatic Authorities, The Calcifiers, attempt to detain their creator "Phenotech Orange Plum"
* Kit receives a gift.
===Fourteenth Job - Expedition Planning===
* Intercept a business deal on [[Telas]] and secure the Stealth Technology on the table
===Fifteenth Job - Semi-Hard ===
* Acquisition of a Level 4 Starship ''Mobius'' from the second hand market
* Hermes sending a team of Agents to investigate the situation of Planet Z aka Valkai
* But first, a secure landing site and a safe house are necessary for the mission
 
==Cypher System Mechanics==
<div class="mw-collapsible mw-collapsed" style="width:100%">
Line 84 ⟶ 142:
*Everlight
*Spanners
*'''Meg's Tentacle''' - Short Range melee weapon, with a Grapple feature
*Wrist Computer
*Exo-Hand
*Environmental Suit
*Shipboots
*Throwing Spanners
Line 94 ⟶ 155:
'''Cyphers'''
<div class="mw-collapsible-content">
#Comprehension (7): USED - Fluent in Valkaiian, the language of [[Planet KZ]], and various Engines
#Putschujunta Scavenger Scanner (1): USED - Eases locating known objects. Used to find
# Empty Slot:
</div>
==Allies==
===Player Agents===
* Blodeuyn of the Sidhe
* Cait Chullain
* Cynch
* Myr
* Rizzy
* Rimor
* Seymoure Valentine
* Syr Theodric ''The Twice Damned''
* Syr Crumbles Zeigler
* [[Whittle Marrow Yottle]]
* Xonora
 
===Known Handlers===
* Chandler
* Hermes
* Wolf
===Friendly NPCs===
*'''Avery Setzky''' cyberneticist friend of Whittle
*'''Bex''' smuggler and arms dealer extraordinaire