Faction Turn Asset List: Difference between revisions

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!colspan="8"|Force 1
|-
|style="text-align:center;"|'''XSecurity Personnel'''
|style="text-align:center;"|HP3
|style="text-align:center;"|Cost2
|style="text-align:center;"|TL0
|style="text-align:center;"|TypeMilitary Unit
|style="text-align:center;"|AttackFvF. 1d3+1
|style="text-align:center;"|Counter1d4
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XHitmen'''
|style="text-align:center;"|HP1
|style="text-align:center;"|Cost2
|style="text-align:center;"|TL0
|style="text-align:center;"|TypeSpecial Forces
|style="text-align:center;"|AttackFvC, 1d6
|style="text-align:center;"|CounterNone
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XMilitia Unit'''
|style="text-align:center;"|HP4
|style="text-align:center;"|Cost4
|style="text-align:center;"|TL3
|style="text-align:center;"|TypeMilitary Unit
|style="text-align:center;"|AttackFvF, 1d6
|style="text-align:center;"|Counter1d4+1
|style="text-align:center;"|Ability
|-
!colspan="8"|Force 2
|-
|style="text-align:center;"|'''XHeavy Drop Assets'''
|style="text-align:center;"|HP6
|style="text-align:center;"|Cost4
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeFacility
|style="text-align:center;"|AttackNone
|style="text-align:center;"|CounterNone
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XElite Skirmishers'''
|style="text-align:center;"|HP5
|style="text-align:center;"|Cost5
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeMilitary Unit
|style="text-align:center;"|AttackFvF, 2d4
|style="text-align:center;"|Counter1d4+1
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XHardened Personnel'''
|style="text-align:center;"|HP4
|style="text-align:center;"|Cost4
|style="text-align:center;"|TL3
|style="text-align:center;"|TypeSpecial Forces
|style="text-align:center;"|AttackNone
|style="text-align:center;"|Counter1d4+1
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XGuerilla Populace'''
|style="text-align:center;"|HP6
|style="text-align:center;"|Cost4
|style="text-align:center;"|TL0
|style="text-align:center;"|TypeMilitary Unit
|style="text-align:center;"|AttackFvC, 1d4+1
|style="text-align:center;"|CounterNone
|style="text-align:center;"|Ability
|-
!colspan="8"|Force 3
|-
|style="text-align:center;"|'''XZealots'''
|style="text-align:center;"|HP4
|style="text-align:center;"|Cost6
|style="text-align:center;"|TL0
|style="text-align:center;"|TypeSpecial Forces
|style="text-align:center;"|AttackFvF, 2d6
|style="text-align:center;"|Counter2d6
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XCunning Trap'''
|style="text-align:center;"|HP2
|style="text-align:center;"|Cost5
|style="text-align:center;"|TL0
|style="text-align:center;"|TypeTactic
|style="text-align:center;"|AttackNone
|style="text-align:center;"|Counter1d6+3
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XCounterintel Unit'''
|style="text-align:center;"|HP4
|style="text-align:center;"|Cost6
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeSpecial Forces
|style="text-align:center;"|AttackCvC, 1d4+1
|style="text-align:center;"|Counter1d6
|style="text-align:center;"|Ability
|-
!colspan="8"|Force 4
|-
|style="text-align:center;"|'''XBeachhead Landers'''
|style="text-align:center;"|HP10
|style="text-align:center;"|Cost10
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeFacility
|style="text-align:center;"|AttackNone
|style="text-align:center;"|CounterNone
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XExtended Theater'''
|style="text-align:center;"|HP10
|style="text-align:center;"|Cost10
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeFacility
|style="text-align:center;"|AttackNone
|style="text-align:center;"|CounterNone
|style="text-align:center;"|Ability
|-
|style="text-align:center;"|'''XStrike Fleet'''
|style="text-align:center;"|HP8
|style="text-align:center;"|Cost12
|style="text-align:center;"|TL4
|style="text-align:center;"|TypeStarship
|style="text-align:center;"|AttackFvF, 2d6
|style="text-align:center;"|Counter1d8
|style="text-align:center;"|Ability
|-