Amelhart Institute: Difference between revisions

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Without T.I.N., the adventures and research of The Institute would have been bound by classical physics, potentially never being exposed to the world beyond. Freed of our singular system, our biologists collected immeasurable plant life while our physicists pushed the boundaries of Mother’s capabilities driving us to develop into the beyond. While we provide Mechs for those worlds which we pass by, Mother’s decree pushes us ever forward, ever towards new discoveries and new lands. For Beacon Space is our home now, but not always…
The Amelhart Institute is one of the Major Factions within Beacon Space, alongside the [[Children of the Vein]] and the [[Assembled Commonwealth]]. The Amelhart Institute call [[Ingirid]] home. A Mobile Homeworld that nomadically moves throughout the sector.
 
==Faction Truths==
-Nomads who travel the sector for Relics and Adventure
 
-Ruled by a benevolent AI overlord
 
-Specialists in manufacturing and piloting mechs
 
==History==
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==Other Unspecified Headings==
Any headings not outlined in this template belong in this region.
 
==Faction Truths==
-Nomads who travel the sector for Relics and Adventure
-Ruled by a benevolent AI overlord
-Specialists in manufacturing and piloting mechs
 
==Characters==
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*of
*Characters
 
==Media Links==
This space can serve as a place to link twitter accounts, propaganda posters, and other off-wiki faction content.
 
===Nomad Accords Annoucment===
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:Text Written by CronosAssassin#1897 (Discord)
:Letterhead by Keir#3844 (Discord)
 
 
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