Tahora Whai Piracy and Raiding: Difference between revisions
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===History===
Since before the development of the [[
Dynaean piracy ebbed and flowed with the fortunes of the world. In times of plenty and stability, the planet sent few raids. However, in the lean times or times of strife, when few opportunities could be had locally, piracy was a natural export. During particular turbulent decades, entire generations were born into and passed on the trade. Some tribes and bands never returned to Dynae during these years, instead they sought their fortunes among the stars.
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After the creation of the Vak, and the neural network of the [[Tahora Whai]] was spread to many Dynaeans, it was hoped that war and piracy would be an antiquated practice of a bygone era. [[History_of_the_Tahora_Whai#The_Final_Dissonance|The Final Dissonance]] would cut those hopes short. The years of conflict during that civil war prolonged Dynaean piracy but it was the last act of the Discordant, the [[Dynae#The_Great_Cataclysm|Great Cataclysm of Dynae]], that would solidify its use among the Whai. With the planet devastated by the sabotage, raiding was a necessity for the survival of all Dynaeans.
Three centuries of struggle to reclaim life on Dynae brough the Whai riders against many of the sector’s powers. During the dynamic [[Timeline#Year_228_-_The_Beacon_Wars|Beacon Wars]], the Whai served as privateers and opportunists reaping plunder and supplies for their home system. Asteroid belts and deep space stations, far from the influence of local powers, became de facto Whai pirate bases. This era would provide a proving ground for tactics and equipment for Whai pirates.
===Tools and Tactics===
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