Starlit Court History: Difference between revisions

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==Encountering the Light (581)==
In 581 a Bright light is seen off in the distance of space, many on Sihi believe that it could be a sign from the High King that there was the location of Grail. After much debate, Sihi's heading is changed to persueperuse the origonorigin of The Light.
 
==The Soul Schism (580-574)==
After the decision to change heading toward The Light, there was a major split among Court poloticspolitics on the subject of the spirtualspiritual and secular. Ever since the departure of the High King, there was a lingering argument among the Court as to the nature of the High King and the Starlit path. Some belivedbeloved that the High King was a divine figure and that the Starlit path was a set of religousreligious commandments. These people eventually grew into the Spritualist movement, and argued most feirclyfiercely for the change in course after encountering the Light. On the other end of things, there were those who belivedbelieved that the High King was just a person and both the path and the court were at most philosophical and political constructs. These people became known as the seculatistssecularists.
 
Tensions between the Secularists and Spirutalists had built up over hundreds of years of small squabbles, and rivalries, growing and growing into full blown factiaonismfactionalism. The split ran through all levels of society and species across the Court, from the highest halls of govornmentgovernment, to the smallest bars and tarvernstaverns on Sihi. Everyone on Sihi had some stake in the split, perferingperfecting one side to the other in small ways if not outright picking a side.
 
===The Silence===
In an attempt to move the Secularist and Spirtualist split from the political scene, the Ruling Body of the court turned to the source of the strife; the Light. The Court's Leadership fed all data the Court had on the Light into La Fae, charging the Gestalt spirit with deciphering the information and putting an end to this Schism. However, when the data was transferedtransferred; La Fae went silent, and was presumed damaged or destroyed. Spiritualists saw this as an apocolypticapocalyptic omen, and the Secularists an incalculable waste of an irreplacableirreplaceable treasure.
 
===The Emergence of the Sidhe (578)===
As political trumoil broke out following the Silence; a hithertoohitherto unseen kind of Fae emurgedemerged from Castle Sihi and the Mounds inhabiting crude machines. These Fae called themselves the Sidhe, and urged the people of Sihi to remain calm, and not to come to blows. The emergence of the Sidhe had a notable calming effect, as most interpreted their arrival as a sign that La Fae and the Unseelie court had not been destored by the Silence, but ultimately their inteventionintervention only delayed the inevitable.
 
==The Civil War (574 - 572)==
Despite the best efforts of many, the chaos brought on by the Schism boiled over into full blown armed conflict and civil war. In the months leading up to the conflict, dozens of fights, duels, and small skirmishes between Knights, commoners, and even monks all across the court. The exact inciting incident is unknown, but most claim the war began when two Grandmasters who were in the midst of bidding for a contract struck each other in The West Wing. Despite being broken up quickly, word of the skirmish spread quickly around the court, causing a cascade of ever escalating brawls. Luckily, at the time many Grandmasters had bid their Orders services at lower than normal rates leading up to the civil war to claim greater honor for their chosen faction, often underbidding their rivals. This left the bulk of Knightly orders had been deployed on mercenary contracscontracts, leaving few military assets on or near Sihi, limiting the intialinitial intencityintensity of the conflcitconflict.
 
===The Battle at Hanger 38 (574)===
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===The Realm Sundering (573)===
Just over a year into the conflict spiritualist and secularist massed in The Golden Valley and The Nimuen, converging in the first battle to see full deployments of Court mechs on both sides in Sihi since the beginning of the conflict. The battle came to a sudden end when just outside of Realms Keep, Syr Dalion’s mech the ‘Gravewalker’ suffered a cataclysmic chain reaction when an autocannonauto-cannon round caused it’s ammunition racks to ignite, overheating it’s reactor. The Gravewalker exploded with enough force to tear a hole in Sihi’s bulkhead, tearigntearing through enough armor and interriorinterior decks to expose the interior of the station to the void of space.
 
Numerous combatants from both sides of the conflict drop arms and rush to plug the hole in the station, eventually piling mechs into the breach. Several combatants that fire on those attempting to seal the hole have their mechs suddenly shut down, the Fae revolting against the shameful practice of their knights. Numerous Sidhe emurgedemerged, risking the battlefeildbattlefield to broadcast a message from Lae Fae demanding a ceacecease fire. After having witnessed the near destruction of their home, and urged on by the apparent demands of La Fae, the Grandmasters issued a general ceacecease fire order across the entirety of the Court. Several small battles were fought by forces outside of Sihi for two months after the Ceacefire was called due to lag in communications. Castle Sihi remained shut for another 4 months until all remaining orders had reported all clear signals.
 
Peace was officially established in a council mediated by La Fae and those who had been locked in Castle Sihi for the duration of the conflict. Numerous knights are sent off on pennitancepenitence quests: dangerous but high value missions meant to redeem the knights through victory despite extreme odds or honorable death. The Grand Tourney system was established as an official place for tensions to be resolved between knightly orders to help prevent another escalation of arms like this one.
 
==The Crystal Men (565)==
In 565 The Starlit Court encounter a race of Crystalline entities which resembled humans. These Crystal Men already knew of the Path to Enlightenment and of the legacy of the High King, claiming they had been visited by him prior to the Starlit Court arriving on their homeworld. The Court is at first confused with how they could possibly know of our faith but eventually comes around to accepting one of two truths;
* They actually met with the High King, meaning we are on the right and just path toward Grail
* They met a group of our knights who still have yet to return to Sihi and they taught them our ways
Either way the Crystal Men happened to be great engineers and assist us in the repairs that would need be done after the Civil War, and were eager to join us on our journey through the stars to find the Grail.
 
==Wandering the Stars in search of the Light (550-101)==
===The Age of One Thousand Quests (550 - 250)===
The age of One Thousand Quest is a time period marked by roughly two hundred years of politically stable time and travel for the Court as we pursued the origin of the Light and Grail. During this time the knightly orders of the Court took on countless contracts, quests and tasks for dozens of civilizations. Countless tales and legends of bold knights were forged in this time and just as many great orders were founded.
 
====The Day of Dead Suns (262)====
The court took on a quest to evacuate a civilization from their homeworld. While moving out of the local gravity well, Sihi was struck by the shockwave of the star going supernova. The station and Flotilla were scattered from each other, though only suffered superficial damage as they had already entered faster than light travel by the time the shockwave hit. La Fae and avalon were largely intact, and Sihi was restored to full operations within a week, but numerous records, historical documents, and technical documents were corrupted and had to be rebuilt from memory. Among the data that was lost, the coordinates gained from “The Light” and the believed location of the grail were lost. It was agreed, that while valerous, and in the tradition of the court, actions and quests to save a civilization from a dieing world would be barred from here on out if it put Sihi itself at risk.
 
===The Great Meandering (249 - 150)===
The Great Meandering is the common name for the century following the Day of Dead suns, in which the Court and Sihi are turn back and travel parts of space that we had already tread in search for the information we had lost on The Light and The Grail. The Great Meandering has been considered by most of the Court's historians to be a dark age due to loss of progress toward Grail and a loss of several technologies.
 
===The Era of the Path Less Taken (150 - 100)===
A change in leadership shifted the Starlit Court's focus from desperately searching for signs of “The Light” or Grail to recovering tech, growing the economy. The goal of this shift was to increase the Court's odds of survival long term, and to establish a widespread enough legend that people would come to us with information about Grail. An emphasis was placed on great deeds, acts of glory, and spreading the Court's reputation across the stars, so that the quest for the Grail would be known to many, and that perhaps someone would come forth with valuable information in exchange for the Court's services. This era was one of great heroes and mighty accomplishments, with Knights and commoners alike seeking to earn glory and renown for themselves, and the Starlit court. Camlan as we know it today is largely built during this time period, growing from an urban center to a sprawling metropolis, and numerous technologies are rediscovered and innovated apon.
 
===The Great March (100 - Present)===
Also known as the Renewal of the Quest, The great March was an era of renewed vigor and a second exodus aimed toward beacon space. While questing The Court recovered the data that sent us on the Grail quest. Knightly orders are ordered to tie up all loose ends, and Sihi has its course set toward Beacon space. The Court expend a great number of resources, abandon outposts, and came together for the journey to Beacon Space. The Bleed is first encountered by the Court during this peirod as Sihi approaches Beacon Space, leading to the emergance of Technomancy and Sorcery.
 
Sihi ulatimely reaches Beacons Space during this time, making first contact with the various factions of Beacon Space, and the Telas Terra Group Initiative.