Certificate of Irrefutability: Difference between revisions

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*Earth’s location and fate are long forgotten
*Earth’s location and fate are long forgotten
*The setting takes place in another galaxy.
*The setting takes place in another galaxy.
*Humanity once had archives of their past, but the data was lost or corrupted.
'''Planets'''
'''Planets'''
*Planets naturally habitable to human life are rare and precious.
*Planets naturally habitable to human life are rare and precious.
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*The sector is in the midst of an archeological gold rush.
*The sector is in the midst of an archeological gold rush.
*Archaeology is a dangerous profession. Archaeologists often kill each other for the privilege of being the first to say they found and explored a ruin.
*Archaeology is a dangerous profession. Archaeologists often kill each other for the privilege of being the first to say they found and explored a ruin.
*The ruins of multiple civilizations can be found in the sector, not all the ruins come from one previous entity.

'''Misc'''
'''Misc'''
*Star charts are old, inaccurate, and outdated.
*Star charts are old, inaccurate, and outdated.
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*The body can only take a limited amount of augmentation before there are serious consequences.
*The body can only take a limited amount of augmentation before there are serious consequences.
*Cyborgs with completely mechanical bodies, only biological brains, can be created at great cost to the individual.
*Cyborgs with completely mechanical bodies, only biological brains, can be created at great cost to the individual.
'''FTL Communications'''
*Interstellar communications are slow by default, constrained by lightspeed and the use of the gates to transmit information between systems. High priority information is delivered by FTL capable ships.
*Instant interstellar communications exist but are not cheap.
*If instantaneous communication exists, then high strength data encryption is not compatible with that form of transmission.

'''FTL Drives'''
'''FTL Drives'''
*FTL Fuel is currently scarce in the sector.
*FTL Fuel is currently scarce in the sector.
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*Railguns are limited to large installations (vehicles, spaceships, ect.)
*Railguns are limited to large installations (vehicles, spaceships, ect.)
*Mecha exist and are a staple of armed conflict
*Mecha exist and are a staple of armed conflict
*Handheld weaponry is more often physical projectiles over energy projectiles however Hyper-Advanced weaponry are rare and bulky at the personal scale.
*There is no single weapons manufacturer, and as a result weapons and ammo requirements are diverse and sometimes confusing.
'''Misc'''
'''Misc'''
*Artificial Gravity Exists but is powered by Exotic Energy
*Artificial Gravity Exists but is powered by Exotic Energy
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*Space nomads exist that were driven from their homeworld and/or prevented from settling upon a new one.
*Space nomads exist that were driven from their homeworld and/or prevented from settling upon a new one.
*Human groups have migrated to the sector at various points throughout history.
*Human groups have migrated to the sector at various points throughout history.
*There is no single universal time zone standard for the sector.
*Friction due to culture, faction and nationality is more common than due to looks, species and sexuality.

Revision as of 01:52, 11 August 2020

Aliens

Forms

  • Sentient alien life exists.
  • Aliens can be the product/subject of genetic engineering.
  • Spaceborne Fauna exist.
  • Hostile Space fauna exist that can/will attack stray spacecraft that stray too close.

Physiology

  • There is sophisticated silicon based life.
  • Aliens are mostly strange and non-humanoid in physiology.
  • The needs and wants of aliens do not linearly match to their human counterparts.
  • Humans and aliens are unable to reproduce together.
  • Sexual reproduction with humans is an "alien" concept to Aliens, due to differing biologies and psychologies.
  • Alien methods of interfacing with space magic vary wildly due to sociological and biological differences.

“Human Aliens”

  • Human biology and culture have significantly diverged in response to different environments
  • There are species that have a shared human ancestor that have diverged so far they can no longer have viable offspring.

Misc

  • Technologically advanced Aliens, those beyond the default technology level of humanity, are rare.
  • Sentient species (aliens and humans) are known to live in shared communities.

Exploration

Earth

  • Earth is unimaginably far away.
  • Earth is known to be the home of humanity.
  • Earth’s location and fate are long forgotten
  • The setting takes place in another galaxy.
  • Humanity once had archives of their past, but the data was lost or corrupted.

Planets

  • Planets naturally habitable to human life are rare and precious.
  • Planets are complex, and do not consist of a single biome. (Arrakis, Dagobah, Hoth, ect.)

Resources

  • Harvesting resources in space is difficult and dangerous work.
  • Celestial phenomena are a source of exotic resources.

Ruins

  • Ruins around the sector are the remains of a former civilization clearly more advanced than our own.
  • The sector lies on the frontier of a former civilization, exploration equal parts rediscovery and exploring truly unknown space.
  • It is unclear if the ancient ruins belong to our ancestors or something that predated them.
  • A lost civilization has left defunct great feats of stellar engineering in its passing.
  • The civilizations that came before sealed away many mighty gifts, and many terrible horrors.
  • Sector-wide Archaeology is a relatively new field that often misinterprets/misrepresents new discoveries.
  • The sector is in the midst of an archeological gold rush.
  • Archaeology is a dangerous profession. Archaeologists often kill each other for the privilege of being the first to say they found and explored a ruin.
  • The ruins of multiple civilizations can be found in the sector, not all the ruins come from one previous entity.

Misc

  • Star charts are old, inaccurate, and outdated.
  • There is still much to be discovered about celestial phenomena (Black Holes, Nebulae, etc.)
  • Spaceships often organize into convoys to traverse the dangerous and unknown regions of space.
  • Asteroid fields are dangerous, lawless territories.

Space Magic

Origins

  • The source of magic does not originate from this dimension.
  • Space Magic has no direct bearing or relation to FTL

Cost

  • Space Magic requires esoteric rituals, strange incantations, and materials
  • Space Magic requires intensive training
  • Space Magic is exhaustive to the user
  • Repeated minor uses of Space Magic are just as dangerous for the user as a single major use.
  • Use of Space Magic is addictive.
  • Space Magic is confusing and inherently mysterious even to its users, requiring experimentation to figure out how to produce a consistent result.
  • Those who overuse Space Magic run the risk of attracting improbable and sometimes dangerous events.

Misc

  • Matter transmutation is a sign of an area where the ambient magic is concentrated enough to be dangerous for organic life.
  • Space Magic cannot heal you beyond what a triage center could do.

Technology

Artificial Intelligence

  • True AI is allowed but is limited by effective hard blocks on their behaviors
  • True AI-controlled shells (or ancillaries) have personalities of their own, as extensions of the AI
  • True AI Exists with restrictions in the sector core, but these grow lax towards the frontier.
  • Some artificial life are recognized as sentient, not subservient to other species.
  • AI are capable of choosing their own physical form.
  • Legal AIs are virtual recreations of organic minds.

Cybernetics

  • Cybernetics are available and allowed
  • The body can only take a limited amount of augmentation before there are serious consequences.
  • Cyborgs with completely mechanical bodies, only biological brains, can be created at great cost to the individual.

FTL Communications

  • Interstellar communications are slow by default, constrained by lightspeed and the use of the gates to transmit information between systems. High priority information is delivered by FTL capable ships.
  • Instant interstellar communications exist but are not cheap.
  • If instantaneous communication exists, then high strength data encryption is not compatible with that form of transmission.

FTL Drives

  • FTL Fuel is currently scarce in the sector.
  • FTL Fuel is unstable until it is refined, a process which requires remote refineries.
  • Interstellar travel takes time. Space is big
  • Starships are capable of interstellar travel by their own means
  • FTL drives are expensive to maintain.
  • Personal use spacecraft are small and expensive.
  • Space travel is dangerous, ships can be worn down over time and become rickety old things

FTL Gates

  • Interstellar gates exist that allow travel between planetary systems (hexes)
  • Each FTL Gate is limited to connecting to one other FTL Gate.
  • FTL Gate travel is limited by a ship's size.
  • Ferry ships exist that carry smaller ships through the FTL Gates.
  • FTL Gates require no external power or fuel source to function.
  • FTL Gates are overcrowded.
  • FTL Gate travel is quick and cheap once you clear the line.
  • There are unstable but valuable materials that cannot be transported via the FTL Gates.
  • FTL Gates can only operate in space, at a distance from significant gravity wells.
  • The materials needed to construct new FTL gates are rare, chiefly scavenged from existing defunct gates.
  • FTL Gates are ancient relics and the few we have are connecting the "core".
  • Control of the FTL Gates is highly contested due to control of the trade routes and tolls.
  • No one entity currently controls all of the FTL Gates.
  • Passengers must be safely enclosed within a vessel in order to travel through an FTL Gate.

Genetics

  • Human life can be extended but only to a finite limit
  • Genetic engineering is available and allowed
  • Animals can be genetically uplifted.

Robots & Mecha

  • Robots and Automation are not human in form
  • Drones and/or Robots are prevalent in military and industrial roles
  • Mecha are used in both military and non-military roles.

Teleportation

  • Teleportation is possible but is a very advanced technology.
  • Teleportation is possible but only on the same planet.

Terraforming

  • Terraforming is possible but takes decades to complete
  • The cost and benefits of finding new worlds and interstellar travel often come into conflict with the prospect of terraforming, due to costs and shared material requirements.

Warfare

  • Missiles are viable weapons in stellar warfare (there is no perfect counter)
  • Fighter and Bomber craft are used in space combat
  • Ground to Space and Space to Ground weapons exist
  • Railguns are limited to large installations (vehicles, spaceships, ect.)
  • Mecha exist and are a staple of armed conflict
  • Handheld weaponry is more often physical projectiles over energy projectiles however Hyper-Advanced weaponry are rare and bulky at the personal scale.
  • There is no single weapons manufacturer, and as a result weapons and ammo requirements are diverse and sometimes confusing.

Misc

  • Artificial Gravity Exists but is powered by Exotic Energy
  • Energy generation is limited, by resources or by cost
  • Society is incapable of celestial manipulation
  • Nanites exist but they can not self-replicate endlessly
  • Hacking is possible, but there's no one single 'catch all' solution
  • The difficulties of interstellar travel mandate that most systems be self-sufficient

General

  • "Space Truckers" are an essential part of interstellar trade
  • There is no single unified currency
  • Space nomads exist that were driven from their homeworld and/or prevented from settling upon a new one.
  • Human groups have migrated to the sector at various points throughout history.
  • There is no single universal time zone standard for the sector.
  • Friction due to culture, faction and nationality is more common than due to looks, species and sexuality.