Planet T

Police State
The world is a totalitarian police state. Any sign of disloyalty to the planet’s rulers is punished severely, and suspicion riddles society. Some worlds might operate by Soviet-style informers and indoctrination, while more technically sophisticated worlds might rely on omnipresent cameras or braked AI “guardian angels”. Outworlders are apt to be treated as a necessary evil at best, and “disappeared” if they become troublesome. Enemies: Friends: Complications: Things: Places:
 * Secret police chief
 * Scape-goating official
 * Treacherous native informer
 * Rebel leader
 * Off-world agitator
 * Imprisoned victim
 * Crime boss
 * The natives largely believe in the righteousness of the state
 * The police state is automated and its “rulers” can’t shut it off
 * The leaders foment a pogrom against “off-worlder spies”
 * List of police informers
 * Wealth taken from “enemies of the state”
 * Dear Leader’s private stash
 * Military parade
 * Gulag
 * Gray concrete housing block
 * Surveillance center

Area 51
The world’s government is fully aware of their local stellar neighbors, but the common populace has no idea about it- and the government means to keep it that way. Trade with government officials in remote locations is possible, but any attempt to clue the commoners in on the truth will be met with lethal reprisals. Enemies: Friends: Complications: Things: Places:
 * Suspicious government minder
 * Free merchant who likes his local monopoly
 * Local who wants a specimen for dissection
 * Crusading off-world investigator
 * Conspiracy-theorist local
 * Idealistic government reformer
 * The government has a good reason to keep the truth concealed
 * The government ruthlessly oppresses the natives
 * The government is actually composed of off-worlders
 * Elaborate spy devices
 * Memory erasure tech
 * Possessions of the last off-worlder who decided to spread the truth
 * Desert airfield
 * Deep subterranean bunker
 * Hidden mountain valley